362 Posts in 44 Topics - by 220 Members - Latest Member: Dianaevarl

Author Topic: KoreaHD 4.32  (Read 30976 times)

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #30 on: July 27, 2015, 11:04:52 PM »
The F-15C seems to have some skin issues in game though.

Yes, we are working on it soon. We gave the F-15 some good skins, just change the skin before you fly so its not funkadelic.

Offline Textbook

  • Trainee Member
  • ***
  • Posts: 43
Re: KoreaHD
« Reply #31 on: July 28, 2015, 05:45:27 AM »
Game running smoothly for the most part now. Thanks for the help guys :) Feel like I've found a completely new game haha


Glad your sorted buddy   8)

 Enjoy the SIM! Told you it was worth the effort  ;)

Us guys in the UK usually indulge in a bit of multi player in the wee small hours at the weekends. If your interested in being shot down in your funky F15  :o  or if you like the eastern block stuff shoot me a pm & we'll get you involved in the fun ok.

Cheers & best regards :)

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #32 on: July 30, 2015, 02:43:34 AM »
Oh he said funky F-15.

Its on like Donkey Kong now. As soon as I am back I'm smashing some Migs.

Offline Textbook

  • Trainee Member
  • ***
  • Posts: 43
Re: KoreaHD
« Reply #33 on: July 30, 2015, 04:10:55 AM »
Oh he said funky F-15.

Its on like Donkey Kong now. As soon as I am back I'm smashing some Migs.

 :o

Bring it!

We'll be ready for you!  8)

Hope the trip is going well  :)

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #34 on: July 31, 2015, 06:05:40 AM »
Cant wait   :P


Offline Textbook

  • Trainee Member
  • ***
  • Posts: 43
Re: KoreaHD
« Reply #35 on: August 01, 2015, 03:50:31 AM »
Great news......... For me!

The AA11's will track like demons in D/fight mode! & the AA10Deltas have extreme long legs for IR, I have kills out to 12nm with them.

I look forward to smoking any funky 15's that come within 30nm of me  8)

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #36 on: August 01, 2015, 03:54:02 AM »
Maybe Im completely off here,

AA10D and some others are IR at the last stage (to target) but are radar guided off the rails?

There were some pretty crazy missiles from Russia that would impact you without you having a clue.

Offline Textbook

  • Trainee Member
  • ***
  • Posts: 43
Re: KoreaHD
« Reply #37 on: August 01, 2015, 05:19:36 AM »
Maybe Im completely off here,

AA10D and some others are IR at the last stage (to target) but are radar guided off the rails?

There were some pretty crazy missiles from Russia that would impact you without you having a clue.

The R27 family is deadly full stop but the differing variants can cause confusion. That's Ruskie equipment designation for you  ;) As for all IR acquisition, it's always much more effective to have a radar lock with the seeker head slaved so its already pointing at your intended target but not necessary. The AA10D will lock a target in its boresight when you uncage it & at 30nm head on range it means I can launch at you as soon as I can see you on my radar screen & you will have no RWR warning of inbound at all!

Enjoy   ;D


R27 variants;


R-27R AA-10 Alamo-A, semi-active radar homing. Missile can be used at 20 to 25000 meters altitude (launch platform or target). Effective kill range for a target at same altitude: 2 to 42.5 km head-on, 0.7 to 7.5 km tail-on. Maximum range: 73 km. Maximum allowed vertical separation between target and launch platform: +/- 10 km.[3]
R-27T AA-10 Alamo-B, infrared homing, passive homing using the Avtomatika 9B-1032 (PRGS-27) IR seeker head. Missile can be used at 20 to 25000 meters altitude. Effective kill range for a target at same altitude: 2 to 33 km head-on, 0 to 5.5 km tail-on. Maximum range: 63 km. Maximum allowed vertical separation: +/-10 km.[3]
R-27ER AA-10 Alamo-C, the semi-active-radar homing extended-range version. Missile can be used at 20 to 27000 meters altitude. Effective kill range for a target at same altitude: 2 to 65.5 km head-on, 0.7 to 16.5 km tail-on. Missile cannot be fired at altitude less than 3 km againist a target with background earth, if launch range is less than 6 kilometers. Maximum range: 117 km. Maximum allowed vertical separation: 12 km.[3]
R-27ET AA-10 Alamo-D, the infrared-homing extended-range version, Weight 348 kg. Missile can be used at 20 to 27000 meters altitude. Effective kill range: 2 to 52.5 km head-on, 0.7 to 12.5 tail-on. Maximum range: 104 km. Maximum allowed vertical separation: 12 km.[3]
R-27R and ER variants can be used in any meteorological conditions. Launch can made at less than 5 g overload and less 50 deg/s roll rate.[3] It is allowed to redesignate targets during flight, or sharing target illumination with other aircraft.

R-27T and ET variants can be used out of cloudiness, at least 15 degrees away from the bearing of sun, and 4 degrees away from the bearing of moon and ground based head-contrasting conditions. In cases of maximum head-on range launches where lock-command cannot be utilised, missile can be fired in PPS: In this mode, missile will fly straight until achieves target lock. As missile lacks capability of maneuvering before lock, aircraft itself must maneuver so that missile will be pointed to no more than 15 degrees bearing of the target for confident capture by the IR seeker after launch. Equalising altitude is recommended but not required.[4] On combat operations section of the Su-27 manual, this mode of usage is especially recommended for head-on usage for passive attacks at targets with 0 degrees approach angle (i.e. another fighter moving to intercept), leaving target unalerted to incoming missile.[5] Launch can be made at 0 to 7 g, but limited to 6 g if roll induced slip is more than 2x diameter of the ball.[3]

Other Variants:

R-27P AA-10 Alamo-E, passive radar homing with a range of up to 72 km.[citation needed]
R-27EP AA-10 Alamo-F, a longer range passive anti-radiation missile with a range of up to 70 nm (110 km) [1]
R-27EA, active radar homing with 9B-1103K active seeker, range of >130 km

All of the above equals you being screwed lol  :P

The eastern block weapon technology has always been ever so slightly more advance than the western counterparts who have concentrated more on the aircraft than weaponry. I obviously have no idea how accurately simulated they are in Falcon. I guess we'll soon find out for sure!

Hope China is treating you better than we will when you return sir  ;)
« Last Edit: August 01, 2015, 05:25:02 AM by Textbook »

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #38 on: August 01, 2015, 10:14:48 PM »
back in the day i flew Flanker sorties on FO, i could annihilate an entire 4 ship group with AA10d😂

Deadly weapon systems

Offline Joshua

  • Trainee Member
  • ***
  • Posts: 1
Re: KoreaHD
« Reply #39 on: September 22, 2015, 09:46:23 PM »
Nizmo I sent you a PM requesting access and thank you for your work.

Offline bullet214th

  • Trainee Member
  • ***
  • Posts: 2
Re: KoreaHD
« Reply #40 on: October 06, 2015, 02:58:37 PM »
desperate to try this new theatre guys but the link seems to be broken been playing falcon off and on since it came out great to see it is still being worked on great job guys keep it up

Bullet Out

Offline bullet214th

  • Trainee Member
  • ***
  • Posts: 2
Re: KoreaHD
« Reply #41 on: October 06, 2015, 03:28:07 PM »
disregard my post i must be blind i found the download  :D

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #42 on: October 06, 2015, 04:50:36 PM »
Thanks Bullet!

We hope you enjoy KoreaHD :)

Offline med-taha

  • Trainee Member
  • ***
  • Posts: 1
Re: KoreaHD
« Reply #43 on: January 03, 2016, 12:27:28 PM »
Happy New Year . There is a project for Cockpit A10C ?

Offline CARLITRON

  • Trainee Member
  • ***
  • Posts: 1
Re: KoreaHD
« Reply #44 on: January 13, 2016, 07:39:08 AM »
Does this theater work with 4.33?

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #45 on: January 18, 2016, 03:45:26 PM »
Sorry for the late reply, Yes we are working on getting KoreaHD configured for 4.33 very soon.


Offline eagle

  • Trainee Member
  • ***
  • Posts: 4
Re: KoreaHD
« Reply #46 on: February 18, 2016, 02:33:24 PM »
Nizmo,

How can we get the Su-27 cockpit from the download page? Is it available?

Thank you.

Regards, :)

Offline Nizmo

  • Administrator
  • Trusted Member
  • *****
  • Posts: 213
  • Cockpit Developer
    • www.ElectronicBattlefield.com
Re: KoreaHD
« Reply #47 on: February 19, 2016, 10:01:16 AM »
Ill package it up today, remind me tonight or tomorrow morning if its not up by then.


Offline Tom73

  • Trainee Member
  • ***
  • Posts: 28
Re: KoreaHD
« Reply #48 on: February 23, 2016, 01:29:48 PM »
Sounds good mate! :)

Tac

  • Guest
Re: KoreaHD 4.32
« Reply #49 on: March 22, 2019, 07:17:10 PM »
Hello all, Is it possible to get the link for this? Im interested, thanks.

 

SimplePortal 2.3.6 © 2008-2014, SimplePortal